(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Helper that provides a EqualsForLearning() method. Used with ISimulatedGameAction only by OfflineLearning. More...
#include <ISimulatedGameAction.hh>
Public Member Functions | |
template<typename PointerType > | |
bool | operator() (const PointerType &p1, const PointerType &p2) const |
Helper that provides a EqualsForLearning() method. Used with ISimulatedGameAction only by OfflineLearning.