(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Public Attributes | |
std::size_t | maxIterations = 1000 |
int | maxPlanLength = -1 |
std::size_t | iterationsPerFrame = 10 |
double | maxPlanCost = -1 |
bool | usePartialPlans = true |