(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simulation::TreeDataSample Member List

This is the complete list of members for grail::simulation::TreeDataSample, including all inherited members.

AddDecision(const ISimulatedGameAction *decision) (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
data (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
EqualsForLearning(const TreeDataSample &other) const (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
GetFirstDecision() const (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
HashForLearning() const (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
Reduce() (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
TreeDataSample(std::vector< float > &initData) (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
TreeDataSample(std::vector< float > &initData, const ISimulatedGameAction *decision) (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSample
~TreeDataSample() (defined in grail::simulation::TreeDataSample)grail::simulation::TreeDataSamplevirtual