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(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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Class for internal usage. Decision tree node that correspond to actual decisions. They are always leaves. More...
#include <LeafDecisionNode.h>


Friends | |
| template<class T > | |
| struct | IDecisionTreeSerializer |
Class for internal usage. Decision tree node that correspond to actual decisions. They are always leaves.