1 #ifndef GRAIL_TREE_DATA_SAMPLE_H
2 #define GRAIL_TREE_DATA_SAMPLE_H
4 #include "C45GameActionCounter.h"
12 class ISimulatedGameAction;
24 std::unique_ptr<DatasetSample> Reduce();
27 size_t HashForLearning()
const;
30 std::vector<float> data;
The whole class should be INTERNAL; part of the private interface.
Definition: C45GameActionCounter.h:14
Base class for all actions in SimulatedGame. Derive from it for your actions.
Definition: ISimulatedGameAction.hh:41
Definition: TreeDataSample.hh:16