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Grail (C#)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for Grail.SimulatedGames.SimulatedGameThinkingUnit, including all inherited members.
| AfterAction(in SimulatedGameRuntime gameRuntime) | Grail.SimulatedGames.ISimulatedGameUnit | inlinevirtual |
| FillDebugRepresentation(Dictionary< string, string > nameValueDictionary) | Grail.SimulatedGames.ISimulatedGameUnit | inlinevirtual |
| GetAvailableActions() | Grail.SimulatedGames.ISimulatedGameUnit | pure virtual |
| GetRandomAvailableAction(Random random) | Grail.SimulatedGames.ISimulatedGameUnit | inlinevirtual |
| HeuristicReasoners | Grail.SimulatedGames.ISimulatedGameUnit | |
| Observers | Grail.SimulatedGames.SimulatedGameThinkingUnit | |
| Reset() | Grail.SimulatedGames.ISimulatedGameUnit | pure virtual |
| TeamIndex | Grail.SimulatedGames.ISimulatedGameUnit |