Grail (C#)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
This is the complete list of members for Grail.Planners.Planner, including all inherited members.
GetPartialPlan() | Grail.Planners.Planner | inline |
Heuristic | Grail.Planners.Planner | |
IsComputing | Grail.Planners.Planner | |
Iterate(int iterations) | Grail.Planners.Planner | inline |
IterateWithSnapshot(int iterations, PlannerReasonerSnapshot snapshot, long minDebugSnapshotIteration=0, long maxDebugSnapshotIteration=long.MaxValue) | Grail.Planners.Planner | inline |
IterationLimit | Grail.Planners.Planner | |
MaxPlanCost | Grail.Planners.Planner | |
MaxPlanLength | Grail.Planners.Planner | |
OnPlanFound | Grail.Planners.Planner | |
OnPlanningFailed | Grail.Planners.Planner | |
Planner() | Grail.Planners.Planner | inline |
Planner(WorldState initialState) | Grail.Planners.Planner | inline |
Planner(WorldState initialState, Config config) | Grail.Planners.Planner | inline |
PushCondition(ConditionFunction condition) | Grail.Planners.Planner | inline |
Reset(WorldState initialState) | Grail.Planners.Planner | inline |