Grail (C#)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for Grail.SimulatedGames.ISimulatedGameUnit, including all inherited members.
AfterAction(in SimulatedGameRuntime gameRuntime) | Grail.SimulatedGames.ISimulatedGameUnit | inlinevirtual |
FillDebugRepresentation(Dictionary< string, string > nameValueDictionary) | Grail.SimulatedGames.ISimulatedGameUnit | inlinevirtual |
GetAvailableActions() | Grail.SimulatedGames.ISimulatedGameUnit | pure virtual |
GetRandomAvailableAction(Random random) | Grail.SimulatedGames.ISimulatedGameUnit | inlinevirtual |
HeuristicReasoners | Grail.SimulatedGames.ISimulatedGameUnit | |
Reset() | Grail.SimulatedGames.ISimulatedGameUnit | pure virtual |
TeamIndex | Grail.SimulatedGames.ISimulatedGameUnit |