(C++)  1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simulation::C45SingleIterationResult Struct Reference

The whole class should be INTERNAL; part of the private interface. More...

#include <C45SingleIterationResult.h>

Public Attributes

double gain
 
float splitValue
 
bool alreadyUsed
 

Detailed Description

The whole class should be INTERNAL; part of the private interface.


The documentation for this struct was generated from the following file: