(C++)  1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simulation::C45IterationParameters Struct Reference

The whole class should be INTERNAL; part of the private interface. More...

#include <C45IterationParameters.h>

Collaboration diagram for grail::simulation::C45IterationParameters:

Public Member Functions

 C45IterationParameters (Dataset *dataset)
 
 C45IterationParameters (Dataset *dataset, std::vector< C45SingleIterationResult > &baseResults)
 

Public Attributes

Datasetdataset
 
std::vector< C45SingleIterationResultresults
 

Detailed Description

The whole class should be INTERNAL; part of the private interface.


The documentation for this struct was generated from the following files: