(C++)  1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::PlannerReasonerSnapshot Struct Reference

#include <PlannerSnapshots.h>

Public Attributes

std::vector< PlannerIterationSnapshotiterations = {}
 
float absoluteTime = 0
 
float relativeTime = 0
 
size_t entityId = 0
 

Detailed Description

DTO - data transfer object / plain data object. Container for debug data that describes full snapshot of a Planner in a given time.


The documentation for this struct was generated from the following file: