(C++)  1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::BehaviorInstanceSnapshot Struct Reference

Public Attributes

std::map< std::string, std::string > instanceData {}
 
std::vector< CurveDataSnapshotcurveSnapshots {}
 
int evaluatorRank = 0
 
float evaluatorWeight = 0.0f
 
bool isChosen = false
 

The documentation for this struct was generated from the following file: