(C++)  1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::planning::IGoalAcceptor Member List

This is the complete list of members for grail::planning::IGoalAcceptor, including all inherited members.

GetCurrentGoal() const =0 (defined in grail::planning::IGoalAcceptor)grail::planning::IGoalAcceptorpure virtual
SetNewGoal(std::unique_ptr< Goal > newGoal, AIEntity &entity)=0 (defined in grail::planning::IGoalAcceptor)grail::planning::IGoalAcceptorpure virtual