(C++)  1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::IReasonerChangeObserver Class Referenceabstract
Inheritance diagram for grail::IReasonerChangeObserver:

Public Member Functions

virtual void OnReasonerSet (AIEntity &entity, Reasoner *newReasoner)=0
 

The documentation for this class was generated from the following file: