Grail (C++)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::planner::DomainTranslator, including all inherited members.
AddActionTemplates(const AIEntity &entity, const std::shared_ptr< Domain > &domain, const Goal &goal)=0 | grail::planner::DomainTranslator | protectedpure virtual |
binding (defined in grail::planner::DomainTranslator) | grail::planner::DomainTranslator | protected |
CreateObjectTypes(const AIEntity &entity, const Goal &goal, MemoryPool *memory)=0 | grail::planner::DomainTranslator | protectedpure virtual |
DomainTranslator(bool isDomainReusable=true) | grail::planner::DomainTranslator | |
DomainTranslator(const DomainTranslator &)=default (defined in grail::planner::DomainTranslator) | grail::planner::DomainTranslator | |
DomainTranslator(DomainTranslator &&)=default (defined in grail::planner::DomainTranslator) | grail::planner::DomainTranslator | |
GeneratePlannerObjects(AIEntity &entity, const Goal &goal, MemoryPool *memory)=0 | grail::planner::DomainTranslator | protectedpure virtual |
GetObjectIndexBinding() const | grail::planner::DomainTranslator | |
GetWorldState(AIEntity &entity, const class Goal &goal, MemoryPool *memory) | grail::planner::DomainTranslator | |
operator=(const DomainTranslator &)=default (defined in grail::planner::DomainTranslator) | grail::planner::DomainTranslator | |
operator=(DomainTranslator &&)=default (defined in grail::planner::DomainTranslator) | grail::planner::DomainTranslator | |
ResetMemoryPool(MemoryPool &memory) | grail::planner::DomainTranslator | |
SetWorldStateParameters(const AIEntity &entity, WorldState &state, const Goal &goal) const | grail::planner::DomainTranslator | protectedvirtual |
TranslatePlan(const AIEntity &entity, const Planner::AbstractPlan &plan, const Goal &goal) const =0 | grail::planner::DomainTranslator | pure virtual |
~DomainTranslator()=default (defined in grail::planner::DomainTranslator) | grail::planner::DomainTranslator | virtual |