Grail (C++)
1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::planner::ActionTemplate, including all inherited members.
Action (defined in grail::planner::ActionTemplate) | grail::planner::ActionTemplate | friend |
ActionTemplate(const std::string &name, const std::vector< unsigned int > &actionParameterTypes, PreconditionFunction preconditionFunction, EffectFunction effectFunction, CostFunction costFunction) | grail::planner::ActionTemplate | |
ActionTemplate(ActionTemplate &&other)=default (defined in grail::planner::ActionTemplate) | grail::planner::ActionTemplate | |
GenerateActions(const class WorldState &worldState) const | grail::planner::ActionTemplate | |
GetName() const | grail::planner::ActionTemplate | |
GetTypeId() const | grail::planner::ActionTemplate | |
~ActionTemplate()=default (defined in grail::planner::ActionTemplate) | grail::planner::ActionTemplate |