Grail (C++)  1.4.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
EvaluatorTreeReference.h
1 // Copyright QED Software 2023.
2 
3 #ifndef GRAIL_EVALUATOR_TREE_REFERENCE_H
4 #define GRAIL_EVALUATOR_TREE_REFERENCE_H
5 
6 #include <string>
7 
8 namespace grail
9 {
10 namespace data
11 {
12  struct EvaluatorNodeModel;
13 
15  {
16  std::string treeName{};
17  std::vector<EvaluatorNodeModel> inputEvaluatorModels{};
18  std::vector<EvaluatorTreeReference> inputSubtreeReferences{};
19  };
20 }
21 }
22 
23 #endif
grail::data::EvaluatorTreeReference
Definition: EvaluatorTreeReference.h:14