Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::data::SimulatedGameUnitSnapshot, including all inherited members.
description | grail::data::SimulatedGameUnitSnapshot | |
orderID | grail::data::SimulatedGameUnitSnapshot | |
SimulatedGameUnitSnapshot(const simgames::ISimulatedGameUnit &unit, int orderID) (defined in grail::data::SimulatedGameUnitSnapshot) | grail::data::SimulatedGameUnitSnapshot | |
SimulatedGameUnitSnapshot()=default (defined in grail::data::SimulatedGameUnitSnapshot) | grail::data::SimulatedGameUnitSnapshot | |
state | grail::data::SimulatedGameUnitSnapshot | |
teamIndex | grail::data::SimulatedGameUnitSnapshot |