Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::data::SimulatedGameMonteCarloEventSnapshot, including all inherited members.
activeUnitUID (defined in grail::data::SimulatedGameMonteCarloEventSnapshot) | grail::data::SimulatedGameMonteCarloEventSnapshot | |
chosenActionDescription | grail::data::SimulatedGameMonteCarloEventSnapshot | |
SimulatedGameMonteCarloEventSnapshot()=default (defined in grail::data::SimulatedGameMonteCarloEventSnapshot) | grail::data::SimulatedGameMonteCarloEventSnapshot | |
SimulatedGameMonteCarloEventSnapshot(const SimulatedGameMonteCarloEventSnapshot &other)=default (defined in grail::data::SimulatedGameMonteCarloEventSnapshot) | grail::data::SimulatedGameMonteCarloEventSnapshot | |
unitSnapshots | grail::data::SimulatedGameMonteCarloEventSnapshot |