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Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::data::EntityState, including all inherited members.
| currentBehaviorData (defined in grail::data::EntityState) | grail::data::EntityState | |
| entityTags (defined in grail::data::EntityState) | grail::data::EntityState | |
| globalSharedBlackboardAccess (defined in grail::data::EntityState) | grail::data::EntityState | |
| id (defined in grail::data::EntityState) | grail::data::EntityState | |
| localSharedBlackboardAccess (defined in grail::data::EntityState) | grail::data::EntityState | |
| name (defined in grail::data::EntityState) | grail::data::EntityState | |
| privateBlackboardData (defined in grail::data::EntityState) | grail::data::EntityState |