Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::simgames::ISimulatedGameStateTranslator, including all inherited members.
CreateGame()=0 | grail::simgames::ISimulatedGameStateTranslator | pure virtual |
StartRefreshingGameState(const class AIEntity &entity, std::function< void()> refreshingFinishedCallback)=0 | grail::simgames::ISimulatedGameStateTranslator | pure virtual |
~ISimulatedGameStateTranslator()=default (defined in grail::simgames::ISimulatedGameStateTranslator) | grail::simgames::ISimulatedGameStateTranslator | virtual |