Grail (C++)  1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simgames::ISimulatedGameStateTranslator Member List

This is the complete list of members for grail::simgames::ISimulatedGameStateTranslator, including all inherited members.

CreateGame()=0grail::simgames::ISimulatedGameStateTranslatorpure virtual
StartRefreshingGameState(const class AIEntity &entity, std::function< void()> refreshingFinishedCallback)=0grail::simgames::ISimulatedGameStateTranslatorpure virtual
~ISimulatedGameStateTranslator()=default (defined in grail::simgames::ISimulatedGameStateTranslator)grail::simgames::ISimulatedGameStateTranslatorvirtual