Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::simgames::ISimulatedActionTranslator, including all inherited members.
AddBehaviors(AIEntity &entity, const ISimulatedGameUnit &simulatedGameUnit, std::vector< const ISimulatedGameAction * > actions, Plan &plan)=0 | grail::simgames::ISimulatedActionTranslator | pure virtual |
ISimulatedActionTranslator()=default (defined in grail::simgames::ISimulatedActionTranslator) | grail::simgames::ISimulatedActionTranslator | |
ISimulatedActionTranslator(const ISimulatedActionTranslator &other)=default (defined in grail::simgames::ISimulatedActionTranslator) | grail::simgames::ISimulatedActionTranslator | |
operator=(const ISimulatedActionTranslator &other)=default (defined in grail::simgames::ISimulatedActionTranslator) | grail::simgames::ISimulatedActionTranslator | |
~ISimulatedActionTranslator()=default (defined in grail::simgames::ISimulatedActionTranslator) | grail::simgames::ISimulatedActionTranslator | virtual |