Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::planner::Emplacer< std::string >, including all inherited members.
operator()(void *memoryCell, Arguments &&... arguments) (defined in grail::planner::Emplacer< std::string >) | grail::planner::Emplacer< std::string > | inline |