Grail (C++)
1.3.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
WorldObject.hh
1
// Copyright QED Software 2023.
2
3
#ifndef GRAIL_WORLD_OBJECT_H
4
#define GRAIL_WORLD_OBJECT_H
5
6
#include "WorldObjectType.hh"
7
8
#include <map>
9
#include <set>
10
11
namespace
grail
12
{
13
namespace
planner
14
{
15
class
WorldObject
:
public
ParametrizedObject
16
{
17
public
:
18
WorldObject
(
const
WorldObjectType
& type);
19
WorldObject
(
const
WorldObject
& other) =
default
;
20
WorldObject
(
WorldObject
&& other) =
default
;
21
virtual
~
WorldObject
()
override
=
default
;
22
23
bool
IsOfType(
unsigned
int
typeId)
const
;
24
bool
IsOfType(
const
std::string& typeName)
const
;
25
void
SetObjectIndex(
unsigned
int
id
);
26
unsigned
int
GetObjectIndex()
const
;
27
32
std::string
GetTypeName
()
const
;
33
bool
operator ==(
const
WorldObject
& other)
const
;
34
WorldObject
& operator =(
const
WorldObject
&) =
delete
;
35
WorldObject
& operator =(
WorldObject
&& other) =
delete
;
36
37
private
:
38
const
WorldObjectType
& type;
39
unsigned
int
objectIndex = 0;
40
};
41
}
42
}
43
44
#endif //GRAIL_WORLD_OBJECT_H
grail::planner::WorldObject::GetTypeName
std::string GetTypeName() const
GetTypeName.
Definition:
WorldObject.cpp:28
grail::planner::WorldObject
Definition:
WorldObject.hh:15
grail::planner::WorldObjectType
A class representing planner WorldObject type - its name and inheritance structure.
Definition:
WorldObjectType.hh:13
grail::planner::ParametrizedObject
Definition:
ParametrizedObject.hh:27
GrailPlanners
Planner
WorldState
WorldObject.hh
Generated by
1.8.17