Grail (C++)  1.2.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simgames::learn::TreeDataSample Member List

This is the complete list of members for grail::simgames::learn::TreeDataSample, including all inherited members.

AddDecision(const ISimulatedGameAction *decision) (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
data (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
EqualsForLearning(const TreeDataSample &other) const (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
GetFirstDecision() const (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
HashForLearning() const (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
Reduce() (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
TreeDataSample(std::vector< float > &initData) (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
TreeDataSample(std::vector< float > &initData, const ISimulatedGameAction *decision) (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSample
~TreeDataSample() (defined in grail::simgames::learn::TreeDataSample)grail::simgames::learn::TreeDataSamplevirtual