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Grail (C++)
1.2.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::simgames::SimulatedGameRuntime, including all inherited members.
GetScore(int player) const | grail::simgames::SimulatedGameRuntime | |
IsTerminationRequest() const | grail::simgames::SimulatedGameRuntime | |
SetScore(int player, float score) | grail::simgames::SimulatedGameRuntime | |
SetTerminationRequest() | grail::simgames::SimulatedGameRuntime | |
SimulatedGame (defined in grail::simgames::SimulatedGameRuntime) | grail::simgames::SimulatedGameRuntime | friend |
SimulatedGameHelper (defined in grail::simgames::SimulatedGameRuntime) | grail::simgames::SimulatedGameRuntime | friend |
SimulatedGameNode (defined in grail::simgames::SimulatedGameRuntime) | grail::simgames::SimulatedGameRuntime | friend |
SimulatedGameRuntime(int teamCount) (defined in grail::simgames::SimulatedGameRuntime) | grail::simgames::SimulatedGameRuntime |