Grail (C++)
1.2.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
This is the complete list of members for grail::simgames::ISimulatedGameAction, including all inherited members.
Apply(ISimulatedGameUnit ¤tUnit, SimulatedGameRuntime &runtimeControl) const =0 | grail::simgames::ISimulatedGameAction | pure virtual |
CloneForLearning() const | grail::simgames::ISimulatedGameAction | virtual |
EqualsForLearning(const ISimulatedGameAction &other) const | grail::simgames::ISimulatedGameAction | virtual |
HashForLearning() const | grail::simgames::ISimulatedGameAction | virtual |
operator<< (defined in grail::simgames::ISimulatedGameAction) | grail::simgames::ISimulatedGameAction | friend |
ToString() const | grail::simgames::ISimulatedGameAction | virtual |
~ISimulatedGameAction() (defined in grail::simgames::ISimulatedGameAction) | grail::simgames::ISimulatedGameAction | virtual |