3 #ifndef GRAIL_ENTITY_GROUP_DATA_H
4 #define GRAIL_ENTITY_GROUP_DATA_H
7 #include "BlackboardState.h"
17 std::vector<size_t> entityIds{};
18 std::vector<BlackboardState> groupSharedBlackboardStates{};
19 std::map<std::size_t, std::vector<std::string>> groupBlackboardConnections{};
20 std::map<std::size_t, std::vector<std::string>> globalBlackboardConnections{};