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Grail (C++)
1.1.1
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::GrailStateSnapshot, including all inherited members.
| absoluteTime (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| entityData (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| entityGroups (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| entityId (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| relativeTime (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| sharedBlackboards (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| tags (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot |