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Grail (C++)
1.1.1
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::simulation::Dataset, including all inherited members.
AddSample(std::unique_ptr< ISimulatedGameAction > decision, std::initializer_list< float > data) | grail::simulation::Dataset | |
AddSample(std::unique_ptr< ISimulatedGameAction > decision, const std::vector< float > &data) | grail::simulation::Dataset | |
AddSample(std::unique_ptr< DatasetSample > sample) | grail::simulation::Dataset | |
C45Algorithm (defined in grail::simulation::Dataset) | grail::simulation::Dataset | friend |
CopyFromOther(Dataset &sourceDataset) | grail::simulation::Dataset | |
Dataset(std::initializer_list< DTConsiderationType > considerationTypes) | grail::simulation::Dataset | |
Dataset(const std::vector< DTConsiderationType > &considerationTypes) | grail::simulation::Dataset | |
DecisionVariablesCount() const | grail::simulation::Dataset | |
GetConsiderationType(int columnIndex) const | grail::simulation::Dataset | |
GetConsiderationTypes() const | grail::simulation::Dataset | |
MoveFromOther(Dataset &sourceDataset) | grail::simulation::Dataset | |
Samples | grail::simulation::Dataset | |
ValidateBinary(DecisionNode< ISimulatedGameAction > &decisionTreeNodeRoot) | grail::simulation::Dataset |