|  | (C++)
    1.1.0
    A multi-platform, modular, universal engine for embedding advanced AI in games. | 
This is the complete list of members for grail::GrailStateSnapshot, including all inherited members.
| absoluteTime (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| entityData (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| entityGroups (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| entityId (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| relativeTime (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| sharedBlackboards (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
| tags (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot |