(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::utility::Evaluator< ContextType >, including all inherited members.
DebugDump(const std::map< const void *, std::size_t > &nodeMapping, EvaluationDebugData &debugData) const =0 | grail::utility::Evaluator< ContextType > | protectedpure virtual |
Evaluate(const ContextType &context, UtilityEvaluatorSnapshot *const snapshot) const =0 | grail::utility::Evaluator< ContextType > | protectedpure virtual |
EvaluateContext(const ContextType &context, UtilityEvaluatorSnapshot *const snapshot) const | grail::utility::Evaluator< ContextType > | inline |
GetEvaluatorType() const =0 (defined in grail::utility::Evaluator< ContextType >) | grail::utility::Evaluator< ContextType > | pure virtual |