(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::UtilityEvaluatorSnapshot, including all inherited members.
AddEvaluation(EvaluationDebugData &&debugData) | grail::UtilityEvaluatorSnapshot | |
AddNode(const void *nodePointer) | grail::UtilityEvaluatorSnapshot | |
GetEvaluatedObjectMetadata() const | grail::UtilityEvaluatorSnapshot | |
GetEvaluatedObjectName() const | grail::UtilityEvaluatorSnapshot | |
GetEvaluations() const | grail::UtilityEvaluatorSnapshot | |
GetNodeMapping() const | grail::UtilityEvaluatorSnapshot | |
GetRank() const | grail::UtilityEvaluatorSnapshot | |
UtilityEvaluatorSnapshot()=default (defined in grail::UtilityEvaluatorSnapshot) | grail::UtilityEvaluatorSnapshot | |
UtilityEvaluatorSnapshot(const std::string &evaluatedObjectName, const std::string &metadata, int rank=0) | grail::UtilityEvaluatorSnapshot | |
YAML::convert< UtilityEvaluatorSnapshot > (defined in grail::UtilityEvaluatorSnapshot) | grail::UtilityEvaluatorSnapshot | friend |