(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::UtilityEvaluatorSnapshot Member List

This is the complete list of members for grail::UtilityEvaluatorSnapshot, including all inherited members.

AddEvaluation(EvaluationDebugData &&debugData)grail::UtilityEvaluatorSnapshot
AddNode(const void *nodePointer)grail::UtilityEvaluatorSnapshot
GetEvaluatedObjectMetadata() constgrail::UtilityEvaluatorSnapshot
GetEvaluatedObjectName() constgrail::UtilityEvaluatorSnapshot
GetEvaluations() constgrail::UtilityEvaluatorSnapshot
GetNodeMapping() constgrail::UtilityEvaluatorSnapshot
GetRank() constgrail::UtilityEvaluatorSnapshot
UtilityEvaluatorSnapshot()=default (defined in grail::UtilityEvaluatorSnapshot)grail::UtilityEvaluatorSnapshot
UtilityEvaluatorSnapshot(const std::string &evaluatedObjectName, const std::string &metadata, int rank=0)grail::UtilityEvaluatorSnapshot
YAML::convert< UtilityEvaluatorSnapshot > (defined in grail::UtilityEvaluatorSnapshot)grail::UtilityEvaluatorSnapshotfriend