|  | (C++)
    1.1.0
    A multi-platform, modular, universal engine for embedding advanced AI in games. | 
This is the complete list of members for grail::UtilityEvaluatorSnapshot, including all inherited members.
| AddEvaluation(EvaluationDebugData &&debugData) | grail::UtilityEvaluatorSnapshot | |
| AddNode(const void *nodePointer) | grail::UtilityEvaluatorSnapshot | |
| GetEvaluatedObjectMetadata() const | grail::UtilityEvaluatorSnapshot | |
| GetEvaluatedObjectName() const | grail::UtilityEvaluatorSnapshot | |
| GetEvaluations() const | grail::UtilityEvaluatorSnapshot | |
| GetNodeMapping() const | grail::UtilityEvaluatorSnapshot | |
| GetRank() const | grail::UtilityEvaluatorSnapshot | |
| UtilityEvaluatorSnapshot()=default (defined in grail::UtilityEvaluatorSnapshot) | grail::UtilityEvaluatorSnapshot | |
| UtilityEvaluatorSnapshot(const std::string &evaluatedObjectName, const std::string &metadata, int rank=0) | grail::UtilityEvaluatorSnapshot | |
| YAML::convert< UtilityEvaluatorSnapshot > (defined in grail::UtilityEvaluatorSnapshot) | grail::UtilityEvaluatorSnapshot | friend |