(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::IReasonerChangeObserver, including all inherited members.
OnReasonerSet(AIEntity &entity, Reasoner *newReasoner)=0 (defined in grail::IReasonerChangeObserver) | grail::IReasonerChangeObserver | pure virtual |
~IReasonerChangeObserver()=default (defined in grail::IReasonerChangeObserver) | grail::IReasonerChangeObserver | virtual |