(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
SumAggregator.hh
1 #ifndef GRAIL_SUM_AGGREGATOR_H
2 #define GRAIL_SUM_AGGREGATOR_H
3 
4 #include "Aggregator.hh"
5 
6 namespace grail
7 {
8  namespace utility
9  {
10  template <typename ContextType>
15  class SumAggregator : public Aggregator<ContextType>
16  {
17  public:
22  SumAggregator(const std::vector<std::shared_ptr<Evaluator<ContextType>>>& childEvaluators)
23  : Aggregator<ContextType>{childEvaluators}
24  {
25  }
26 
27  virtual EvaluatorType GetEvaluatorType() const override final { return EvaluatorType::AGGREGATOR_SUM; }
28 
29  protected:
30  virtual float Evaluate(const ContextType& context, UtilityEvaluatorSnapshot* const snapshot) const override final
31  {
32  float weight = 0;
33  for (const auto& evaluator : this->childEvaluators)
34  {
35  weight += evaluator->EvaluateContext(context, snapshot);
36  }
37  return weight;
38  }
39  };
40  }
41 }
42 
43 #endif
The UtilityEvaluatorSnapshot class - debug snapshot of whole evaluator tree assigned to evaluated obj...
Definition: UtilityEvaluatorSnapshot.h:22
The Aggregator class - Base class for an Evaluator aggregating multiple other Evaluators' scores into...
Definition: Aggregator.hh:21
The Evaluator class - base class being able to evaluate given context and output the result.
Definition: Evaluator.hh:21
The SumAggregator class - Evaluator aggregating multiple other Evaluators' scores into one output by ...
Definition: SumAggregator.hh:16
virtual float Evaluate(const ContextType &context, UtilityEvaluatorSnapshot *const snapshot) const override final
Evaluate - Called from EvaluateContext which also evaluates context, but without automatically fillin...
Definition: SumAggregator.hh:30
SumAggregator(const std::vector< std::shared_ptr< Evaluator< ContextType >>> &childEvaluators)
SumAggregator - Constructor.
Definition: SumAggregator.hh:22