(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
EntityBlackboardPair.hh
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#ifndef GRAIL_ENTITY_BLACKBOARD_PAIR_H
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#define GRAIL_ENTITY_BLACKBOARD_PAIR_H
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#include "../GrailCore/AIEntity.hh"
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#include "../GrailCore/Blackboard.hh"
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namespace
grail
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{
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namespace
utility
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{
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using
EntityBlackboardPair = std::pair<const AIEntity*, Blackboard>;
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}
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}
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#endif
// GRAIL_ENTITY_BLACKBOARD_PAIR_H
GrailEvaluators
EntityBlackboardPair.hh
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