(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
DataValidators.h
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#ifndef GRAIL_DATA_VALIDATORS_H
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#define GRAIL_DATA_VALIDATORS_H
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#include "GrailConfiguration.h"
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#include <set>
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namespace
grail
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{
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namespace
data_validators
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{
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//REVIEW: even for us, some docs would be nice here
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bool
Validate(
const
GrailConfiguration& configuration, std::vector<std::string>& errorMessages);
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}
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}
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#endif
GrailData
DataValidators.h
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