(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
DataValidators.h
1 #ifndef GRAIL_DATA_VALIDATORS_H
2 #define GRAIL_DATA_VALIDATORS_H
3 
4 #include "GrailConfiguration.h"
5 #include <set>
6 
7 namespace grail
8 {
9  namespace data_validators
10  {
11  //REVIEW: even for us, some docs would be nice here
12  bool Validate(const GrailConfiguration& configuration, std::vector<std::string>& errorMessages);
13  }
14 }
15 
16 #endif