(C++)  1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
CurveDataModel.h
1 #ifndef GRAIL_CURVE_DATA_MODEL_H
2 #define GRAIL_CURVE_DATA_MODEL_H
3 
4 
5 #include "EvaluatorType.h"
6 #include <string>
7 #include <vector>
8 
9 namespace grail
10 {
12  {
13  std::vector<float> curveParameters{};
14  };
15 }
16 
17 #endif
Definition: CurveDataModel.h:12