(C++)
1.1.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
CurveDataModel.h
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#ifndef GRAIL_CURVE_DATA_MODEL_H
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#define GRAIL_CURVE_DATA_MODEL_H
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#include "EvaluatorType.h"
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#include <string>
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#include <vector>
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namespace
grail
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{
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struct
CurveDataModel
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{
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std::vector<float> curveParameters{};
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};
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}
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#endif
grail::CurveDataModel
Definition:
CurveDataModel.h:12
GrailData
UtilityModel
CurveDataModel.h
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