(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::simulation::SimulatedGameUnitSnapshot, including all inherited members.
description | grail::simulation::SimulatedGameUnitSnapshot | |
orderID | grail::simulation::SimulatedGameUnitSnapshot | |
SimulatedGameUnitSnapshot(int teamIndex, int orderID, const std::string &unitDescription) (defined in grail::simulation::SimulatedGameUnitSnapshot) | grail::simulation::SimulatedGameUnitSnapshot | |
SimulatedGameUnitSnapshot()=default (defined in grail::simulation::SimulatedGameUnitSnapshot) | grail::simulation::SimulatedGameUnitSnapshot | |
state | grail::simulation::SimulatedGameUnitSnapshot | |
teamIndex | grail::simulation::SimulatedGameUnitSnapshot |