(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::GrailStateSnapshot, including all inherited members.
absoluteTime (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
entityData (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
entityGroups (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
entityId (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
relativeTime (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
sharedBlackboards (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot | |
tags (defined in grail::GrailStateSnapshot) | grail::GrailStateSnapshot |