![]() |
(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
|
This is the complete list of members for grail::EntityEntry, including all inherited members.
| entity (defined in grail::EntityEntry) | grail::EntityEntry | |
| EntityEntry(const std::shared_ptr< AIEntity > &entity, int relativePriority) (defined in grail::EntityEntry) | grail::EntityEntry | |
| relativePriority (defined in grail::EntityEntry) | grail::EntityEntry |