(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::EntityEntry, including all inherited members.
entity (defined in grail::EntityEntry) | grail::EntityEntry | |
EntityEntry(const std::shared_ptr< AIEntity > &entity, int relativePriority) (defined in grail::EntityEntry) | grail::EntityEntry | |
relativePriority (defined in grail::EntityEntry) | grail::EntityEntry |