(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::utility::Consideration< T > Member List

This is the complete list of members for grail::utility::Consideration< T >, including all inherited members.

Consideration(int initRank)grail::utility::Consideration< T >inline
Consideration()grail::utility::Consideration< T >inline
Consideration(const Consideration< T > &)=default (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >
Consideration(Consideration< T > &&)=default (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >
Evaluate(const T &) const =0grail::utility::Consideration< T >pure virtual
GetDisplayName() const (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >inlinevirtual
GetRank() constgrail::utility::Consideration< T >inline
operator=(const Consideration< T > &)=default (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >
operator=(Consideration< T > &&)=default (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >
rank (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >protected
~Consideration()=default (defined in grail::utility::Consideration< T >)grail::utility::Consideration< T >virtual