(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simulation::ISimulatedGameStateTranslator Member List

This is the complete list of members for grail::simulation::ISimulatedGameStateTranslator, including all inherited members.

CreateGame()=0grail::simulation::ISimulatedGameStateTranslatorpure virtual
StartRefreshingGameState(const class AIEntity &entity, std::function< void()> refreshingFinishedCallback)=0grail::simulation::ISimulatedGameStateTranslatorpure virtual
~ISimulatedGameStateTranslator()=default (defined in grail::simulation::ISimulatedGameStateTranslator)grail::simulation::ISimulatedGameStateTranslatorvirtual