(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simulation::ISimulatedGameAction Member List

This is the complete list of members for grail::simulation::ISimulatedGameAction, including all inherited members.

Apply(ISimulatedGameUnit &currentUnit, SimulatedGameRuntime &runtimeControl) const =0grail::simulation::ISimulatedGameActionpure virtual
CloneForLearning() constgrail::simulation::ISimulatedGameActionvirtual
EqualsForLearning(const ISimulatedGameAction &other) constgrail::simulation::ISimulatedGameActionvirtual
HashForLearning() constgrail::simulation::ISimulatedGameActionvirtual
operator<< (defined in grail::simulation::ISimulatedGameAction)grail::simulation::ISimulatedGameActionfriend
ToString() constgrail::simulation::ISimulatedGameActionvirtual
~ISimulatedGameAction() (defined in grail::simulation::ISimulatedGameAction)grail::simulation::ISimulatedGameActionvirtual