(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::simulation::ISimulatedActionTranslator Member List

This is the complete list of members for grail::simulation::ISimulatedActionTranslator, including all inherited members.

AddBehaviors(AIEntity &entity, const ISimulatedGameUnit &simulatedGameUnit, std::vector< const ISimulatedGameAction * > actions, planning::Plan &plan)=0grail::simulation::ISimulatedActionTranslatorpure virtual
ISimulatedActionTranslator()=default (defined in grail::simulation::ISimulatedActionTranslator)grail::simulation::ISimulatedActionTranslator
ISimulatedActionTranslator(const ISimulatedActionTranslator &other)=default (defined in grail::simulation::ISimulatedActionTranslator)grail::simulation::ISimulatedActionTranslator
operator=(const ISimulatedActionTranslator &other)=default (defined in grail::simulation::ISimulatedActionTranslator)grail::simulation::ISimulatedActionTranslator
~ISimulatedActionTranslator()=default (defined in grail::simulation::ISimulatedActionTranslator)grail::simulation::ISimulatedActionTranslatorvirtual