(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::planning::Plan, including all inherited members.
Clear() (defined in grail::planning::Plan) | grail::planning::Plan | |
IsNonEmpty() const (defined in grail::planning::Plan) | grail::planning::Plan | |
PopFirstBehavior() (defined in grail::planning::Plan) | grail::planning::Plan | |
PushBehavior(std::unique_ptr< Behavior > behavior) | grail::planning::Plan |