(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::curves::LinearlyInterpolatedCurve Member List

This is the complete list of members for grail::curves::LinearlyInterpolatedCurve, including all inherited members.

Curve()=default (defined in grail::curves::Curve)grail::curves::Curve
Curve(const Curve &other)=default (defined in grail::curves::Curve)grail::curves::Curve
Curve(Curve &&other)=default (defined in grail::curves::Curve)grail::curves::Curve
GetPoints() (defined in grail::curves::LinearlyInterpolatedCurve)grail::curves::LinearlyInterpolatedCurve
GetPoints() const (defined in grail::curves::LinearlyInterpolatedCurve)grail::curves::LinearlyInterpolatedCurve
GetTypeId() const override (defined in grail::curves::LinearlyInterpolatedCurve)grail::curves::LinearlyInterpolatedCurvevirtual
LinearlyInterpolatedCurve(const std::vector< Vector2 > &points) (defined in grail::curves::LinearlyInterpolatedCurve)grail::curves::LinearlyInterpolatedCurve
LinearlyInterpolatedCurve(std::vector< Vector2 > &&points) (defined in grail::curves::LinearlyInterpolatedCurve)grail::curves::LinearlyInterpolatedCurve
Sample(float argument) const overridegrail::curves::LinearlyInterpolatedCurvevirtual
SetPointY(std::size_t pointIndex, float y) (defined in grail::curves::LinearlyInterpolatedCurve)grail::curves::LinearlyInterpolatedCurve
~Curve()=default (defined in grail::curves::Curve)grail::curves::Curvevirtual