(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::curves::LinearFunction, including all inherited members.
Curve()=default (defined in grail::curves::Curve) | grail::curves::Curve | |
Curve(const Curve &other)=default (defined in grail::curves::Curve) | grail::curves::Curve | |
Curve(Curve &&other)=default (defined in grail::curves::Curve) | grail::curves::Curve | |
GetIntercept() const (defined in grail::curves::LinearFunction) | grail::curves::LinearFunction | |
GetSlope() const (defined in grail::curves::LinearFunction) | grail::curves::LinearFunction | |
GetTypeId() const override (defined in grail::curves::LinearFunction) | grail::curves::LinearFunction | virtual |
LinearFunction(float initSlope, float initIntercept) (defined in grail::curves::LinearFunction) | grail::curves::LinearFunction | |
LinearFunction(std::pair< float, float > firstPoint, std::pair< float, float > secondPoint) (defined in grail::curves::LinearFunction) | grail::curves::LinearFunction | |
Sample(float argument) const override | grail::curves::LinearFunction | virtual |
~Curve()=default (defined in grail::curves::Curve) | grail::curves::Curve | virtual |