(C++)
1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
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This is the complete list of members for grail::curves::BezierSpline, including all inherited members.
BezierSpline(const std::vector< Vector2 > &points, const std::vector< Vector2 > &tangents, float epsilon=0.001f) (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | |
BezierSpline(std::vector< Vector2 > &&points, std::vector< Vector2 > &&tangents, float epsilon=0.001f) (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | |
Curve()=default (defined in grail::curves::Curve) | grail::curves::Curve | |
Curve(const Curve &other)=default (defined in grail::curves::Curve) | grail::curves::Curve | |
Curve(Curve &&other)=default (defined in grail::curves::Curve) | grail::curves::Curve | |
GetPoints() (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | |
GetPoints() const (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | |
GetTangents() (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | |
GetTangents() const (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | |
GetTypeId() const override (defined in grail::curves::BezierSpline) | grail::curves::BezierSpline | virtual |
Sample(float argument) const override | grail::curves::BezierSpline | virtual |
~Curve()=default (defined in grail::curves::Curve) | grail::curves::Curve | virtual |