(C++)  1.0.0
A multi-platform, modular, universal engine for embedding advanced AI in games.
grail::Prefab< InstanceType, ContexType, DataType > Member List

This is the complete list of members for grail::Prefab< InstanceType, ContexType, DataType >, including all inherited members.

GetName() const (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >inline
operator=(const Prefab &other)=delete (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >
operator=(Prefab &&other)=delete (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >
Prefab(std::string name, std::function< std::vector< ContexType >(const DataType &)> contextProducer, std::function< std::unique_ptr< InstanceType >(const ContexType &)> instanceProducer)grail::Prefab< InstanceType, ContexType, DataType >inline
Prefab(const Prefab &other)=default (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >
Prefab(Prefab &&other)=default (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >
ProduceContexts(const DataType &data) const (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >inline
ProduceInstance(const ContexType &context) const (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >inline
~Prefab()=default (defined in grail::Prefab< InstanceType, ContexType, DataType >)grail::Prefab< InstanceType, ContexType, DataType >